Use it
Tools for the session, not the pitch deck.
Three prompt generators made from curated local lists, plus free external tools with a clear classroom reason. Nothing here calls AI.
Curated local generator · No AI
Game idea generator
A starting point for rapid concepts. Keep the combination that creates a design problem worth solving; reroll the rest.
Free external tools
Useful because they solve a teaching problem.
Each guide explains the classroom value, level fit and original source.
Dungeon Scrawl for fast level plans
A quick browser-based map tool for thinking about route, space and encounter layout before opening a full game engine.
Twine for branching prototypes
An open-source tool for making and testing nonlinear interactive stories in the browser or desktop app.
Blender for game-art practice
A free, open-source 3D suite covering modelling, UVs, materials, rigging, animation and export workflows.
Godot for small complete games
A free, open-source 2D and 3D engine that is well suited to small prototypes and seeing a whole game structure.
GitHub Desktop for visible version control
A graphical Git client that makes changes, commits, branches and history easier to see during an introduction.
Visual Studio Code for readable scripting
A free cross-platform code editor with navigation, debugging and extension support for common classroom languages.