Guide · Production / Pre-production

The one-page pre-production check

The page is not a miniature design bible. It is a decision sheet: what are we making, what proves it works, and what could stop us?

Level
Level 2 · Level 3 · HE
Useful for
Teach it · Use it
Time
5 min

The seven boxes

  • Audience and intended experience
  • One-sentence core interaction
  • Minimum playable outcome
  • Must-have assets and systems
  • Biggest technical or production risk
  • First test and who will run it
  • What gets cut first if time slips

Make uncertainty visible

If a learner writes ‘multiplayer, inventory and procedural world’ as if they are simple features, ask which has already been proved and which needs a prototype before the plan is trusted.

Revisit it

After the first test, update the page. Pre-production is useful when it changes decisions, not when it becomes a document submitted once and ignored.

The useful bitA short honest plan is more useful than twenty polished pages that hide the risky work.
Try next

Use a generated client brief, complete the seven boxes, then swap plans and challenge the proposed minimum outcome.

Keep moving

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